We Need to go Deeper Wiki


The Turret is the primary way of damaging enemies attacking a submarine. It can be toggled between a minigun and a cannon. It is powered by the Weapon Console and controlled by the Weapon Control Console.


The following Upgrades affect the default turret.

List of Upgrades[]

Picture Name Effect
Oil Bottle Increases cannon rotation speed by 7%
Bullet Grease Increases bullet fire rate by an unspecified amount

Torpedo Upgrades[]

Upgrades improve the effectiveness of the torpedoes in different ways, and will help you fend off any enemies you come across.

List of Torpedo Upgrades[]

Picture Name Effect
Acid Tank Torpedo explosions leave an acidic cloud that will continously harm any enemy that comes into contact with it.
Homing Dish Directs torpedoes to curve at will towards the nearest foe.
Guidance Laser Protudes a bright red laser that aids aiming with precision.
Liquid Nitrogen Tank Torpedo explosions leave an icy cloud that will slow any enemy that comes into contact with it.
Rocket Booster Increases Torpedo speed and gives direct hits an extra explosive damage boost.
Ammo Duplicator Duplicates Torpedoes when they are fired, but decreases their accuracy

Turret Modifiers[]

Turret types, when picked, will modify the Minigun in different ways, and will help you fend off any enemies you come across. They do not stack, and picking up one will replace the other.

List of Turret Modifiers[]

Picture Name Effect
LongRangeRifle.png Long Range Rifle Allows the gunner to see further away from the submarine. Increases damage and decreases fire rate.
SpreadShotGun.png Spread Shotgun Fires more bullets per shot, at a high bullet spread. Decreases fire rate.
HarpoonGun.png Harpoon Gun Fires visible harpoons that are larger but travel slower than bullets. Harpoons pierce enemy armor and have higher damage and knockback.