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We Need to go Deeper Wiki
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Obstacles
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== Other == === Volcanic Vents === [[File:VentDestroyed.png|128px|left|An open vent after getting shot.]][[File:Vent.png|128px|left|A closed vent|left]] In the [[Volcanic Depths]], vents can spawn. These vents will periodically shoot out gas, which damages and propels the submarine. When shot, the vents will open, and shoot out gas much more frequently. These vents are indestructible, shooting them only makes them more dangerous by opening them and helping release the fumes. Enough speed, timing, and sometimes torpedo boosting is needed to get past some vents. Additionally, experienced drivers may use these vents by [[Vent Boosting]], as to avoid danger. {{Clear}} === Algae Pile === [[File:AlgaePile.png|150px|left|An Algae Pile]] Algae Piles spawn in flooded areas of the [[Submarine]] on the [[Atlantic Waters]]. It can be destroyed if attacked and will otherwise slow players that walk over it. {{Clear}} === Mold === [[File:Mold.png|150px|left|A Pile of Living Mold]] Mold can spawn in flooded areas of the [[Submarine]] on the [[Cursed Waters]]. It works similarly to Algae Piles in that it can be destroyed and will slow players walking over it. Additionally, however, the mold is alive and will follow the players, making it a bigger nuisance. {{Clear}} === Puke === [[File:PukePile.png|150px|left|A pile of Puke]] Puke is produced by [[blobfish]] or players infected by [[Sea Sickness]]. If touched by a player, they will instantly contract the disease and produce more puke of their own. It can be destroyed by attacking it. {{Clear}} === Spiky Flesh === [[File:SpikyFleshTrap.png|150px|left|Some Spiky Flesh]] Spiky Flesh will often be found scattered around the [[Belly of the Giant]]. They are red, fleshy growths with spiky protusions attached to them.<br /> Once a player approaches, the spikes will quickly rise up and damage the player. It can be destroyed by attacking it. {{Clear}} === Wall Barnacle === [[File:BarnacleWall1.png|100px|left|A Wall Barnacle]] Wall Barnacles will appear in the [[Submarine]] if it's flooded by the larvae infected water of the [[Infected Depths]]. These will grow and pop at different sizes, spawning different stages of the [[Barnacle Spider]]. The water or Wall Barnacles should be cleared to avoid getting overrun. {{Clear}} === Fungi Spawners === [[File:FungiSpawnerPieces 0.png|100px|left|A Fungi Spawner]] Similar to Wall Barnacles, Fungi Spawners will appear in the [[Submarine]] if it's flooding the [[Infected Depths]], however players must also be in [[Awakened Mode]] for them to appear. Unlike Wall Barnacles, Fungi Spawners take longer to grow and will always spawn the same kind of [[Fungi]]. {{Clear}} === Eldritch Pyramid === [[File:PyramidPreview.png|100px|left|An Eldritch Pyramid]] Eldritch Pyramids are imcomprehensible obstacles found in [[The Meteor]]. Transcending beyond the bounds of the game's reality, they float around the eldritch waters, and touching or damaging such structures will cause them to explode in a burst of indecipherable energy, damaging not only all that are caught within its radius, but also the very veils of our dimension, creating an Interdimensional Tear in reality, allowing creatures not of this world to make their way into the Submarine. {{Clear}} === Interdimensional Tear === [[File:TearPreview.png|75xpx|left|An Interdimensional Tear]] Interdimensional Tears are formed when Eldritch Pyramids are destroyed. They are blemishes in the fabric of the universe, punctures in the barrier that separate our reality from others. Such anomalies can be the doorway for unspeakable creatures to enter the [[Submarine]], should the vessel ever make contact with these breaches between dimensions.<br> The following are the enemies the Interdimensional Tears are capable of spawning: * [[Dunwich Horror]] * [[Ghast]] * [[Shoggoth]] {{Clear}} __FORCETOC__ [[Category:Enemies]]
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