Whisperer

The Whisperer is an uncommon enemy found in The Meteor.

Description
The Whisperers are horrendous, twisted creatures unnoticeable to the human eye, lurking amongst the shadows in the abyssal Meteor they make their home. When they strike, it is far too late for any hope of escaping - they will mercilessly chase their prey, and tear their vessel apart with their wretched limbs, their jagged spines perforating every inch in violent strikes against any Submarine it gets hold of. Yet, no man or woman that have fallen victim to their brutality were ever afforded the chance or means to witness their unspeakable sight - perhaps a merciful thing, sparing them of the unfathomable terror of beholding their twisted visage just moments before their demise.

Behavior
Once a Whisperer spots the Submarine, it will unfold its six jagged limbs and begin to chase the Vessel. Once in reach, it will begin matching its speed to remain perfectly on top of it, and will start releasing powerful slashes against it, periodically dealing damage as long as the creature remains on top of it. What makes this enemy unique, however, is the fact that it cannot be properly seen, with only its faint outline remaining barely visible, which makes it very hard to fight or detect it. However, it can be detected by the Submarine's Tactical View, making it necessary that the person operating it informs its position to the other crewmembers, so they can attempt to quickly dispatch of the monster or attempt to avoid crossing paths with it.

Tactics
To deal with the Whisperer, communication is key, as the person using the Tactical View must always alert their crewmates to the Whisperer's position. Additionally, another way to detect an incoming Whisperer is by paying attention to the background noise, as you will hear slow, quiet whispering whenever it is close, alerting you to its presence.

Trivia

 * Like most monsters encountered inside the Meteor, the Whisperer is based on the entities from the Cthulhu mythos of the same name.